May 09, 2024

Bytes of Love Website

A static website for the Bytes of Love Visual Novel game. Built with React and JavaScript.

Wilson Goins, Ryder Keeny, Nicolas Valiente, Anton Salvador, Xael Font, Edward Roshko, Tyra Passion

BytesOfLove Screenshot

The Bytes of Love website project is a static website, built using React, JavaScript, and NodeJS, for information on the UF Open Source Club's Bytes of Love visual novel video game. It serves as a distribution page (hosting the latest releases of the game) and as a hub of information for the game.

The website may be accessed on bytesoflove.net. For the visual novel project, see Bytes of Love project.

What's the Tech Stack?

The project uses NodeJS in conjunction with the JavaScript programming language. The website uses the create-react-app framework for bundling its ReactJS frontend.

How do I Access the Source Code?

The project is completely open-source and its source is available on GitHub. GitHub is a platform for version control and collaborative software development that uses Git to track changes in code, allowing multiple developers to work on the same project simultaneously. At the Open Source Club, GitHub is used to host source code and publish issues. GitHub Issues are a feature that helps track tasks, bugs, feature requests, and discussions within a project. They allow developers to organize and prioritize work, facilitate communication, and plan project milestones effectively.

How do I Contribute?

Contributions to the project's source code are accepted through the GitHub repository.

Credits

Created by: Wilson Goins, Anton Salvador, Xael Font, Edward Roshko, Ryder Keeny, Nicolas Valiente, and Tyra Passion.